July 5, 2015 Subject:
One of the first games to be in TRUE 3D...
System Shock was a necessity during the DOS days. Many games were doing their own 3D. But when System Shock came out, everyone marveled at the 3D mapping system as well as how you could go from 1 kind of 3D mapping to another.
System Shock is not just another FPS game, it was an FPS game with real missions to accomplish. Not just find the exit and then move on, I'm talking about first finding the password for a computer, and that's just so you can enter the cyber world. Then you have to download a program which will allow you access to the a door, which has a room you need to enter in order to get the access key to the lift, which you have to take to get to the second level. And that's just an example.
Lots of NPC's, enemies ranging from small bots to mutant cyborgs. Weapons range from a steel pipe to a blaster gun. Not only that, there are items you can find along the way, such as stem paks. What's really neat about this game is that this game introduced the "Hazardous Environment". There are certain areas of the game that can actually damage you because of radiation levels. Tons of interactive environments allow you to do so many things.
Environmental actions include destroying cameras, interfacing with a terminal, using the circuit board so you can repair it to open a door.
What's really odd is that it was first a floppy disk game, only to later be a CD game. Here's the hitch. When it was first a floppy, they had plans to make a CD version afterwards. If you wanted the CD version for free, all you had to do was send in floppy disk 1 and you got the CD version free.
There were major differences in the floppy and CD versions, the CD having the major advantage over the floppy of course. Here is what was added to the CD...
1.) Speech added to entire game
2.) Fixed a lot of issues and bugs that the floppy version had
3.) Made it possible to have multiple solutions for 1 problem
4.) Timed missions were a little easier to accomplish as it was almost impossible to solve on the floppy
5.) Fixed a lot of sound issues, although it created new sound issues with the PAS and GUS, patches were required to fix this issue
6.) Cinematic sequences were added for more visual effect
There were many more added features, but this was the main ones they focused on. My most favorite part was the freakish voice over for Shodan, just listening to Shodan sent chills up and down my spine. They did such an amazing job with the game, and the CD was well worth the wait as well as the price. Who would have though that a FPS game could also be designed to have real missions to accomplish. System Shock takes you on that journey to the cyber side and puts you in control of the person who must take Shodan down...